feat: add gradient control component

This commit is contained in:
2026-09-05 17:19:03 +05:00
parent b99ccf5d78
commit cad9bf6cfd
7 changed files with 393 additions and 21 deletions
+52 -13
View File
@@ -1,7 +1,8 @@
import { renderTextToImage } from "../core/domText";
import { colorSpectrum, drawGrid, randomColorBlocks } from "../core/gen-tools";
import { gradientImage, noiseImage, solidImage } from "../core/generate";
import { noiseImage, solidImage } from "../core/generate";
import { changeCanvasSize } from "../core/geometry";
import type { PixelImage } from "../core/types";
import {
hexToRgb,
renderBlend,
@@ -14,6 +15,7 @@ import {
type ColorPair,
type Dimension,
type FontStyle,
type Gradient,
} from "../registry-schema";
import type { ToolEntry } from "./types";
@@ -22,6 +24,45 @@ function rgba(hex: string): [number, number, number, number] {
return [r, g, b, 255];
}
/**
* Линейный градиент по произвольному углу. 0° — слева направо, 90° — сверху
* вниз (рост угла по часовой, ось Y вниз). Угол задаёт направление оси
* градиента; t пикселя — нормализованная проекция на эту ось.
*/
function angleGradient(
width: number,
height: number,
fromRgba: [number, number, number, number],
toRgba: [number, number, number, number],
angle: number,
): PixelImage {
const rad = (angle * Math.PI) / 180;
const vx = Math.cos(rad);
const vy = Math.sin(rad);
// Минимум и максимум проекции на ось достигаются в противоположных углах.
const rightX = vx >= 0 ? width - 1 : 0;
const bottomY = vy >= 0 ? height - 1 : 0;
const projMax = rightX * vx + bottomY * vy;
const projMin = (width - 1 - rightX) * vx + (height - 1 - bottomY) * vy;
const span = projMax - projMin;
const out: PixelImage = {
width,
height,
data: new Uint8ClampedArray(width * height * 4),
};
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const t = span === 0 ? 0 : (x * vx + y * vy - projMin) / span;
const i = (y * width + x) * 4;
out.data[i] = fromRgba[0] + (toRgba[0] - fromRgba[0]) * t;
out.data[i + 1] = fromRgba[1] + (toRgba[1] - fromRgba[1]) * t;
out.data[i + 2] = fromRgba[2] + (toRgba[2] - fromRgba[2]) * t;
out.data[i + 3] = fromRgba[3] + (toRgba[3] - fromRgba[3]) * t;
}
}
return out;
}
interface CreateEmptyParams {
size: Dimension;
transparent: boolean;
@@ -100,33 +141,31 @@ const randomNoise: ToolEntry<RandomNoiseParams> = {
interface LinearGradientParams {
size: Dimension;
pair: ColorPair;
direction: "horizontal" | "vertical";
gradient: Gradient;
}
export const linearGradientSchema = toolSchema<LinearGradientParams>({
size: field.dimension({ min: 1, max: 20000, width: 800, height: 600 }),
pair: field.colorPair({ from: "#000000", to: "#ffffff" }),
direction: field.select({
default: "horizontal",
options: [
{ value: "horizontal", label: "Horizontal" },
{ value: "vertical", label: "Vertical" },
],
}),
gradient: field.gradient({ from: "#000000", to: "#ffffff", angle: 0 }),
});
const linearGradient: ToolEntry<LinearGradientParams> = {
id: "linear-gradient-png",
title: "Create gradient PNG",
description:
"Generates a smooth transition between two colors, horizontally or vertically.",
"Generates a smooth transition between two colors along a chosen angle.",
category: "generate",
schema: linearGradientSchema,
generate: (p) => {
const w = Math.trunc(p.size.width);
const h = Math.trunc(p.size.height);
return gradientImage(w, h, rgba(p.pair.from), rgba(p.pair.to), p.direction);
return angleGradient(
w,
h,
rgba(p.gradient.from),
rgba(p.gradient.to),
p.gradient.angle,
);
},
};