feat: add fill for enemy bodies

This commit is contained in:
2026-06-25 09:16:29 +05:00
parent 5489c0f8d5
commit c2de374aea
3 changed files with 10 additions and 3 deletions
+2 -1
View File
@@ -298,7 +298,8 @@ function draw() {
for (let p of projectiles) p.draw();
for (let p of particles) p.draw();
for (let e of enemies) e.draw();
const sortedEnemies = enemies.slice().sort((a, b) => a.speed - b.speed);
for (let e of sortedEnemies) e.draw();
if (wavePauseActive) {
const alpha = wavePauseTimer > 30 ? 1 : wavePauseTimer / 30;